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ABYSMAL REALMS HELP FILES

CLANS


CLANS / GUILDS

Clans (also called guilds) are collections of player characters with common
goals and concerns.

To join a clan, characters must have reached level 15 and been found worthy of
membership.  The <Leader>, <Lord>/<Lady>, or <Magistrate> may guild new
members to a clan.  Usually an interview, test, or tribute in diamonds is
required of the prospective member.

Clans are elite groups of individuals, and as such must be selective in whom
they allow to enter their ranks.

Only clan members may initiate, or be the targets of PK attempts.

Clan members have access to clan weapons.  These weapons are special in that
they grow with a character as the character gains experience.  Skill in
clanweapon is not dependant upon other weapon skills (it is a special skill
that all characters receive at 15th level but that only clan members can use).

The following is a list of the clans, and a brief summary of their ethos:

CLAN                 DESIGNATION  OUTLOOK     HELP
Knights of Tamo      -=)(KoT)(=-  good        kot
Knights of Zamiel    -=][KoZ][=-  evil        knight
Ragnarok             =]RagNaRoK>  chaos       ragnarok
Gardun               -Gar-Dun-}o  law         gardun
Valhalla's Warriors     (_V_)     death       valhalla
Protectors of Life   <@>-,-'--->  life        protector
Circle of Magi       (-Circle-*)  magic       circle
Druid Lords          <-Druids-<<  nature      druid
Lords of Purity      [-PURITY-x]  anti-magic  purity
Legion of Grok       -=><LoG><=-  mercenary   legion
Crusaders            +CRUSADERS+  anti-greed  crusader
Loner                [--Loner--]  outcasts    loner

SEE ALSO: DIAMONDS, PKILLING, COST, RANKS, ROSTER, INGREDIENTS, CLAN HUNTERS