/* * Exit flags. * Used in #ROOMS. */ #define EX_ISDOOR (A) #define EX_CLOSED (B) #define EX_LOCKED (C) #define EX_PICKPROOF (F) #define EX_NOPASS (G) #define EX_EASY (H) #define EX_HARD (I) #define EX_INFURIATING (J) #define EX_NOCLOSE (K) #define EX_NOLOCK (L) #define EX_NO_MOB (M) #define EX_JAMMED (N) // Jammed either open or closed #define EX_HIDDEN (O) // Does not appear to players #define EX_INACTIVE (P) // Hidden and unuseable